GoT characters as combat archetypes: Ranger/Druid
Rangers are usually associated with the wisdom of nature. Rangers tend to be wise, cunning, and perceptive in addition to being skilled woodsmen. Many are skilled in stealth, wilderness survival, beast-mastery, herbalism, and tracking. Archery and (often dual-wielding) swordplay are common to rangers, though there are many instances where rangers use a variety of weapons, skills, and sometimes magic or have a resistance to magic. a druid is a character class that is generally portrayed as using nature-based magical abilities and striving to protect nature from civilized intrusion.
A druid is a character class that is generally portrayed as using nature-based magical abilities. Druid characters tend to have abilities that involve healing, weather or plant related spells, summoning animal allies, and shapeshifting.
GoT characters as combat archetypes: Rogue/Duelist
Rogues usually are capable of melee or ranged combat, and tend to be focused on dodging attacks rather than withstanding damage. Agile and swift, they often attack by dual-wielding daggers or with other small one-handed and/or concealable weapons, relying on speed and rapid strikes rather than sheer damage output. They are usually restricted to the lighter armors, leather and the like.
Many rogues are adept at destroying enemies, but Duelists want challenge as well as victory. To them, combat is a proving ground where mettle is tested and mastery is proven. Unlike their stealthier counterparts, followers of this specialization will often announce their intent, inviting attention with bravado and insult.
Barely got this one in under the deadline. I should have a couple at Lexington Con, and will definitely have a few at ECCC!